Inside the Fallout Universe, Gaming’s Most Astonishing TV Hit

The Fallout TV series has come back to Prime Video, and it's safe to say that viewers were delightfully shocked by the quality of its debut season. By depicting the atomic-age, post-apocalyptic United States through the eyes of three separate characters, it succeeded in capturing different facets of the player's adventure.

There was Lucy the vault dweller, trying to uphold her morals and finding that the ruined world made that very difficult; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts doubting his faction's authority and creates plenty of trouble in robotic power armour; and Walton Goggins's character, a standout performance who has completely shed any sense of morality out in the contaminated wilderness.

Setting the Stage for a New Chapter

The show's first season finale unveiled key information about the culprits behind the atomic conflict that condemned a society in bomb-proof bunkers for an extended period. It also left numerous mysteries open for the next installment – and, this time, anticipations are much greater.

“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” says one of the series creators.

“Going into the first season, people were like, ‘Just get it right’,” states Todd Howard. “We are ecstatic with the reception to the show, so this time people are arriving with more excitement and different expectations.”

The Mojave Beckons for Season Two

The new season is taking place in the neon-lit city, the backdrop of the 2010’s game Fallout: New Vegas, which is often praised for having the sharpest dialogue and characters in the franchise, even if it was technically flawed at launch.

“It embodies a sun-baked feel, a Southwestern essence, that’s so key to that game,” notes Nolan. “That dusty, desolate Route 66 feeling of the game is so much enjoyable to incorporate into the show.”

In the series narrative, a long time has passed since the story of the New Vegas game by the time the characters make their way there. Nevertheless, the creators indicate that it does reference the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its production team prioritized physical models and environments were fabricated, mirroring the makeshift nature of the towns in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all standing in front of a green screen,” says co-creator Geneva Robertson-Dworet. “The primary goal of an translation, especially of a video game, is to feel like it’s authentic.”

Indeed, virtually everything you see on-screen is real, even the infamously terrifying irradiated monsters known as the apex predators. In the show, they are created using animatronics, and were by all accounts quite terrifying up close.

A Labor of Love

The Fallout series succeeds because it is developed by talented film-makers who are also passionate gamers, with the help of the original creators behind the franchise. This mutual respect for the universe is apparent in the end result.

The new batch of episodes is being released on a episode-by-episode basis rather than as a full-season drop, marking a change from the first season. This approach will allow for a new weekly discussion, something the creators themselves are eager to observe.

“It's richer, it’s larger in scale, it’s wittier, it has a lot of surprises,” says Howard. “I am excited to seeing what people think.”

Cindy Garrison
Cindy Garrison

A gaming technology analyst with over a decade of experience in slot machine design and regulatory compliance.